Gran Turismo 5

Andrew Hopkins

The mother of all motorsport video games is about to spawn offspring. Since March 2005, a team of programmers has been working on probably the biggest project in the history of computer gaming. Back in 2008, Gran Turismo 5 Prologue gave a preview of what fans could expect from Gran Turismo 5. And as the developers revealed at the 2009 Tokyo Game Show, the project is now 65% complete. The complement of vehicles to play around with has meanwhile reached the 1,000 mark, including some ideas inspired by the current clutch of electric and hybrid motors. A sophisticated 'physics engine', which is capable of simulating highly realistic roll-overs and damage, will be used for all the models featured. The final package will incorporate 20 different race locations. And when the different track configurations are taken into account, players can switch between 70 scenarios, as well as choosing between game settings. In arcade mode, they can select either solo or dual-player with the further option of split-screen display. The popular GT mode allows players to embark upon a racing career and compete in races around the world. Depending on performance, players can further boost their chances by designing new cars or tuning existing ones. There is also the online mode, in which up to 16 players can compete against each other on the internet. The pictures in the gallery certainly testify to the quality of visual design.

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